Another revised UT2K4 DM map by [EZE]_TC. Changed a few things to play in Killing Floor 2.50-2. Added trader and money room. The map is based on the movie, "Tron".
A revised UT2K4 DM map. Changed map to play on Killing Floor 250-2. Added trader and money room. City and subway scenery amidst zombie infestation. Credit is given to the original author.
This is a revised UT2K4 AS map. Credit is given to the original author. Changed the map to enable KF 250 gameplay. Added trader and KF weapons spawns. The map is about the Horzine specimens lose
NOTE: I am sorry for the wrong link direction for the first KF-SGC25 map. This is the correction link. (NOTE: I uploaded copies of my KF 2.50 maps at ModDB at "Add-Ons" under "K".
A custom Killing Floor 2.50 map about a mountain hiking encounters (specially with Horzine specimens). The terrain is "borrowed" from another KF map, KF-TwinPeaks. But the rest are custom. Trader is
Map for Unreal Tournament 2004 CTF 3on3 Joust EV-expanded version.I added there Redeemers,Health,double damage,shield(super shield),Minigun,Shock rifle is replacing Lightining gun and added ammo to
These map are made for the inv gametype. the mappack contains the following maps. DM-Hellzone V4 (just a simple inv map) DM-Dome (the smaller version, it might have some problems with
This is the newest flux but this once strange standing on invisible ground having no walls only in side there are walls. Another invisible wall and a t i can't say it's a secret that can be found
[b]Killing Floor 2.52[/b] Community revision Info: ===================== This is the sequel to KF 2.51 community patch. What's new: * patriarch fixed * weapons fixed * ai fixed *
My first shot at making a UT2004 map, The general ambience gives off the kind of industrial look I wanted for it and I put in as much detail as I could get with so much copy-pasting of static meshes,