It would only make sense to have a Klingon themed map to go with a Bat\'Leth gamemode, hence here is BL Deh\'Qua Nuq (try saying that one out loud :p ). It\'s a rather simple arena, very cube-like.
Here\'s another arena for the the Bat\'Leth Only gamemode. This arena feels almost like a green house with all the plants and glass used. Players can either duel it out in the lower area near the
Here\'s a space style CTF map taking on the Attrexian architecture feeling. The entire map is split into two levels on top of each other that form a figure 8. The levels are almost identical except
This map is a recreation of a WW2 Battlefield, except with a few modern items thrown in. On each end of the battlefield are two bunkers underground. The bunkers have one exit/entrance that leads out
Virus takes place on an open battlefield with a large mountain in the middle. Each base has two sniping towers on the sides and a third mini-sniping tower in the middle. Behind the third tower is a
Geometric is a very small map taking place in one room. The flags are protected behind forcefields with two sniper spots on it\'s sides. The main entrance to each base is a door underneath the flag.
For me at least, Reservoir was one of those maps you both love and hate. Sometimes it can work really nicely, other times you get so frustrated by the constant 15 minute stalemates. And now, the map
This is the shuttle seen on Enterprise. Tempest converted this model (originally made by HollisJWoods/SkinMan for SFC) to be used by EF2 mappers. The model itself is built rather well, coming in at
Sea Temple is one of my favourite stock EF1 maps, and I\'m glad it\'s here for EF2. It\'s just one those maps that force you to work as a team. Sure if you\'re an amazing player you could breeze
Sundown is almost like Voy2, the big difference is in the centre area where the wall is replace with a deep pool of water. The pool has a bridge over it, and also a jump pad on each side to throw you