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[DS]: Half-Life Server
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[DS]: CS:S GunGame v34 Server
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Всего материалов:  48

Deja Vu - Six Map Mini Episode

Добавил: The DSystem
14 просмотров
OK, Im throwin it to the wolves cause Ive had enough, and I wanna start a new project. Deja Vu v1.0 is released. Single Player only and requires Quoth mod. Its basically the result of a lot of head scratching that I have chucked together in the la
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Stark Monstrosity - Quoth 2

Добавил: The DSystem
18 просмотров
I have finished this massive base map. Requires Quoth 2.1 to be installed. This map is about as big and detailed as I could possibly ever make a map without breaking engine limits. Its also proof that you can go slightly over the limit for ma
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The Doom Hangar

Добавил: The DSystem
14 просмотров
The Doom Hangar is a Small Quake level of the Hangar, introducing the ZDoomGl models. It is more a level to expose the new models as it is to show a new mapping skill. First I made it quiet large, and I'm still going on, but the main reason was the
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Tchak (the Tomb Of Chak Toh Ich´ak)

Добавил: The DSystem
25 просмотров
This is a new single player from scratch with a mix of lots of textures, but the intension was to create a small Maya city and I think they worked well together. A huge thks to Necros (lights teaching), Negke (brushwork and gameplay), Ijed (brush
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Chapter Necros 2 for Quoth 2

Добавил: The DSystem
13 просмотров
This map was originally intended for inclusion with the Lost Chapters pack. It's not great, but has some nice visuals and a bit of a unique take on the Knave theme.
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Evil Exhumed

Добавил: The DSystem
13 просмотров
Little is known about the facility except that it was constructed to study some newly discovered ruins. Scientists working the dig site were reportedly quite excited about what they had found and were continuing to find. Everyone was surprised when w
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Bloody Slipgates

Добавил: The DSystem
5 просмотров
A single player experience, carved out of czg and Vondur's e1m1rmx. Features non-linear gameplay, and an idea that I would like to encourage more mappers to experiment with.
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Skinny Norris

Добавил: The DSystem
9 просмотров
Another vertical map. The tallest Quake map ever made. Originally started for the 768/Vertical competion last year though only recently completed, this map stays true to the rules of keeping all brushfaces and entities inside a base of 768*768 un
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Digs 04

Добавил: The DSystem
16 просмотров
A single player map for Quake. It reloads itself with new monsters and a different starting point for 3 times. The exit teleporter counts.
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Cogs Of Conflict: Experimental Quake SP Map

Добавил: The DSystem
7 просмотров
I don't think anyone has done something like this before. It's quite an experiment, and you might hate it. Please play it, its all about gameplay, visually its rather simple. Have fun! thnx to the betatesters, you have really helped me: Blackdo
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страница:   1 2 3 4 5
Всего материалов:  48