Originally created in 1998, Whitewind set out to create a huge level that he says turned out to be only half the size originally envisioned. Plagued by bugs and unable to run in modern Quake engines, even GLQuake, aguirRe rebuilt the map with the vis
Title : Slime Ground Filename : tef_sg.map Author : T. H. Johansen (TJ) Email Address : torjoh@alfa.avh.unit.no Description : TJ's sequel to his surprisingly well-recieved Quake map, "Altar of Pain", released in early September (Thanks all!).
This a strange experimental map. It's small and contains no monsters, but is's full of traps and puzzles. If you expect to play usual q1sp, this map is not for you. Gameplay is strange, not everyone will enjoy it. But anyway, welcome to the Monst
Well, I've put off releasing this too long already... Speedmap site isn't ready, but it's so damn close I tells ya! Anyway... A new release! A massive pack of 4 Single Player Quake maps built in a single week! And don't let their seemingly quick