It is a map I have abandoned some time ago and I know that I will never work on it again. It was supposed to be the first part of a much bigger level, but it has some essential flaws and bugs that can't be corrected without big effort.
Here is my last Q1SP map. It a base map, based on DKT1/4 texture set, plus some I made. Monster count is 85 in easy skill, 150 in medium skill and 207 in Hard skill. The story: The action take place in Event Horizon Moon Research Laboratory, whic
Another single player map from Trinca. Entitled Forgotten Tomb, it features sexy custom textures by Kell, 4 player start spawns for co-operative monster bashing, the .map source file and 3 levels of difficulty that will pit you against almost 200 mo
After, 10 month of mapping, and 1218 hours and 38 minutes of fullvis process (yes you read it correctly, it's equal to 50 days 18 h 38 mn), I'm glad to present my last map. CDA has been started last year for the 1000-Brushes Winter contest, but d
Background Story: You start the prayer verse again, but something is wrong. The ritual doesn't feel right. You look around you, at your fellows. Reworked humans. You start to realize that things are very wrong. You recognize your surroundings. It
Background Story: After your hellish battle through Carved In Flesh and meeting the ultimate source of Earth's enemy, the sleeping god, you had miraculously fought through and killed it. But you knew little of this creature and its relationshi
A two level map fom Shaun [Kona] Ross that eschews the pyramid layouts of yore with instead a more straightforward, twisty map-crawler consisting of two maps.