This is an snow variant of Valve's 2fort, one of a series of variants of 2fort at various times of the day. The original discussion thread can be found
CTF_Control is an intelligence map with a control point element. each teams intelligence is held under lock and key. when a team owns the center control point the enemy's Intel doors open and it can
Taking place in some kind of factory called Galara, 2 sectors, called Red and Blu discovered how to make powerful missiles. Red sector thinks Blu's rocket is better, and Blu sector thinks Red's
It's been a while since the author updated this map, so it has had quite a few changes made. [*] [b]Main changes include:[/b] - New access to underground - Revised container layout - Revised
Capture the Flag haarp is a brand new Attack and Defend CTF map. Red has gotten clever and replaced control points with computer terminals. Blu must deliver intelligence to them in each of three
A second beta release of ctf_sabotage. [*] [b]CHANGES:[/b] - Fixed spawn rooms so enemies cannot enter - Added spectator cameras - Removed balcony railings, replace with small concrete lips -
Created by: Josh "Hunter-Killer" Mercier. The Capture the Flag version of Tunnel. Both teams must battle across the level to obtain and capture the other team's intelligence.
Now available in strawberry beta flavor! The other team have been busy beavers indeed, they've seen our new intel-pumpkin prototype and have tried to copy us! OH but we'll show them! Our
This is Nosher's second map and is called CTF Staging. Nosher decided to build a 3 stage CTF map. The idea being that when you return the enemy Intel back to the control point in your base, the next