This is the Armoured enitity from the first TNG episode. It is not exact to the episode but I used a little leeway for some of the details. Since they are organic creatures and can change shape I felt that being perfect was not essensial but that is just me. [not alot of use Mostly for just EYECANDY and ScreenShots] there is a model file (located in dataModelsshipsFarpointEntity) named \'LowEnd]--g_glow.tga\'if you want brighter purple , rename to where it reads only \'g_glow.tga (( if you encounter a problem, put it in the San Francisco Shipyards Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.
This is the Armoured enitity from the first TNG episode. It is not exact to the episode but I used a little leeway for some of the details. Since they are organic creatures and can change shape I felt that being perfect was not essensial but that is just me. [not alot of use Mostly for just EYECANDY and ScreenShots] there is a model file (located in dataModelsshipsFarpointEntity) named \'LowEnd]--g_glow.tga\'if you want brighter purple , rename to where it reads only \'g_glow.tga (( if you encounter a problem, put it in the San Francisco Shipyards Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.