I like this idea. And z3r0x's mod is one of my favorites. When you check out the readme the term campaign is used. But all I saw changes to were GC. Either way, the original GC's from EAW are
* fixed not getting highlight difficulty options right after winning or losing a town (Cadfan/Ephemera/wunar) * fixed paladin mana bonus per spirit * fixed changeling fake names (Rockstronaut) * increased MaxItemGenerationTries fro
* fixed not getting highlight difficulty options right after winning or losing a town (Cadfan/Ephemera/wunar) * fixed paladin mana bonus per spirit * fixed changeling fake names (Rockstronaut) * increased MaxItemGenerationTries fro
* fixed not getting highlight difficulty options right after winning or losing a town (Cadfan/Ephemera/wunar) * fixed paladin mana bonus per spirit * fixed changeling fake names (Rockstronaut) * increased MaxItemGenerationTries fro
It does look better in game than the picture here gives it credit for. If you like TIE Interceptors then this is for you. It would be a nice addition to the Emperor's flagship. [quote]this is a