Very clever... Flying Jagdpanzers with AA cannons and Panzershrecks. Certainly not my first choice of combat opponent - if it'll even fly (which I somehow doubt - mass distribution, aerodynamics,
Chief_Chainsaw started a forum thread about large maps. The more I have play tested the few maps I have made, the more I have come to agree with him and others about large maps being the best maps.
Defend the base is a mod that the axis, or allies have to place to bomb on a place in the map. To the bomb there is almost always 1 or 2 ways to get there. But the axis or allies are trying to defend
Here's the first map from Benjamin. It's based on the "Hell" levels and, according to the author has a very sinister and dark theme. As usual, give useful feedback.
This Map supports SP/COOP/TDM Designed for 30 Players This map is based on a fictitious engagement. Hearing of a new Axis weapon in the town of Wittenberg. Canadian units move in and engage
****RESUBMITTED WITH HOBBS PERMISSION DUE TO FILEFRONT FILE LOSS PKM 2009 ****ORIGINAL READ ME (2006) MOD: CITY NIGHTS (BETA) MODERN WEAPONS PAK AUTHOR: PKM* TEXTURES: CITY NIGHTS
Oil Rig Assault map with botaddon by PROXIMO and $or Now please remember that a copy of jv_bot01+update and the full map as well as the botaddon is always supplied! Read the readme for more info.