NOTE:as map is big and we need more stage-focuced feeds we divided map into threee parts,which are actually 3 stages. We want to test them sepparately, stage per day. As 30mins are far from enough for the whole map. We are rly hoping for your help an
NOTE:as map is big and we need more stage-focuced feeds we divided map into threee parts,which are actually 3 stages. We want to test them sepparately, stage per day. As 30mins are far from enough for the whole map. We are rly hoping for your help an
CTF Sandstorm A Reverse CTF map by Connect_Four Sandstorm is a twist on your average CTF style of gameplay. You must bring the intel to the enemie's base and plant it at either of the two capture zones. First to 3 caps wins. Changelog: Alp
A map based on meet the sniper video. The map still has a lot of problems, some doors don't work so its not fully playable. I will be updating this thread whenever I release a newer version of my map. This version doenst have HDR yet. I was too lazy
3 point single stage payload map. The points, spawns, and other gameplay elements should all work correctly. Initial theme/design is in place but only has basic details in most places.
Hinterland: Orc Lords finds you charged with taming a wild territory of the king's realm by building a prosperous town and conquering all enemy sites in the region.
Call of Juarez: Bound in Blood transports players from a ravaged Civil War-era Georgia to the Aztec ruins of Mexico. In the wildest West ever depicted, players can embody both McCall brothers in an intense Wild West storyline full of greed, lust and
Blur drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, including the ability to blast other cars out of the way