I wanted to open up new possibilities in character creation. It never did make sense why Perks were earned by level. The more I thought about it, the more it didn't make sense. Perks are close to natural abilities or learned behaviors. In life one ca
sm141_gb (Hate) slightly touched up and re-released for id1 instead of Quoth. 5% nicer lighting and 20% more gimmicks. Yay! It's not a good-looker, just a DOOM style onslaught really. It happens to be the type of gameplay I like - others might ha