BE SURE TO READ THE FOLLOWING MESSAGE TO PREVENT UNEXPECTED CRASH OR SOMETHING ELSE BAD HAPPENING ! ========================================================== MOD Requirements: ------------------------------------------ Oblivion 1.20416 or hi
BE SURE TO READ THE FOLLOWING MESSAGE TO PREVENT UNEXPECTED CRASH OR SOMETHING ELSE BAD HAPPENING ! ========================================================== MOD Requirements: ------------------------------------------ Oblivion 1.20416 or hi
A very simple mod that changes two things (well... four actually). Basically, if your infamy is over your fame and/or your bounty over 0, you can pray in a church altar. However, it won't work on the altars of the nine. And secondly, all boun
This mod stops all respawning containers from respawning. The only ones not effected are the ones that merchants put their goods in, which you cheat to get to anyways. This means that containers in dungeons will not respawn as well. See the r
This mod adds one Wyrmfang sword, and one Wyrmfang defensive dagger to the Necromancer's Asylum at the bottom of Mackamentain Aylied ruins. Author's Note I promised to create this sword for ThorTheViking's thread at ESF. I made the off-hand mat
Adds an enchanted custom blade to the Imperial Market District. Stats are close to that of a daedric blade. My first mod so please, any suggestions are appreciated Enjoy! Note: This file requires the Oblivion patch 1.2.0416.
What's new in 2.1? New ZORG Car New HUMMER Car Added Arrow Guide in Bubble Bonus Adjusted Car Spawn Points Added some new car sounds New Camera Settings Can set default camera position in game options Improved Game Performance
What's new in 2.1? New ZORG Car New HUMMER Car Added Arrow Guide in Bubble Bonus Adjusted Car Spawn Points Added some new car sounds New Camera Settings Can set default camera position in game options Improved Game Performance