This map is conversion/remix of one of my earlier works - q3shw12. It was one of my first maps, quite playable, but with very crapy look :). So I wanted to see it with new solid graphic. I rebuild the level and change it a little. There’s no longer 2
Discription: AIA School skins These skins were made by [AIA-EU]Dead Man and were scripted by [AIA]Jason I allow you to use these skins freeley and edit them how you like aslong as you give some credit to jason and I. these files may be put on
This is a 3 player skirmish map made of the unused map of the DemolitionGeneral in the Generals Challenge. each player has 1 suply dock. some tech buildings on the field to capture. the AI works fine.
A large 6 player skirmish map for Command and Conquer Generals Zero Hour. Plenty of tech buildings to capture. One center island with 6 bridges leading to it. Bunkers placed in strategic postitions at each base entrance. A garrisonable train runs the
City Blockade is a map set in a war torn urban enviroment, a GDI Blockade was set up and was used to stop a scrin attack on the city, but was soon overrun.The map is 4 players with corner type set up. The map has a few tiberium spikes and a EMP gener