My 1st Cod 4 multiplayer map, haven't made maps since Sof II thought I'd give it a go again. Map supports all gametypes except s&d but includes CTF (Awe), uavs,airstrikes and heli all work. Slight
This is a panzer war map. In the ambience of an forest Lot's of big trees for cover and the terrain will give you cover. Gravity is set to 600 so you will feel a little light. * Ammo and health is in the water
Sniping in the woods This is an ambience of an forest Lot's of big trees for cover and the terrain will give you cover. It's a no crossing map but...there is a way you can get close combat. There is a cave were you can get together and shoot each
Again a big world for the snipers this time in a Huge Kitchen. The way to get to the other site is through the drain of the sink. You will get in the sewer. Only thing when you get on the other site an alarm goes off that they now there is a trespass
The map is set in Omaha beach, converted and tweaked from the Medal of Honor Allied Assault it was setup to fit Enemy Territory. The allied objective is to get across the beach and take out two of the axis flak88 guns to clear the path for armor.
This map is simply four corridors connected together in a rectangle, with a generator room running down the middle with a interesting powerup. Yes, I know: BLOOM. This was my first attempt at mapping for UT3. The editor is very different and took
A large, multi-level canyon area surrounded by tall, mountain walls. This is a remake of a UT99 Map that I believe was on the Dreamcast version only (I may be wrong but I don't think I am). Anyways, I wanted to start a map that I could use the ter
This is a map I created a while ago however I never really received any constructive criticism for it. The map takes place in a Skaarj deep sea station and was my second map that I created for Unreal. The map is the first of a four map series in whic