About ---------- This skin greatly improves the Springfield sniper rifle in all versions of MoHAA. It is extremely realistic with better textures and a better model! Enjoy the skin! If you like it, e-mail it to all of your friends. But, don't publi
This map is an eye-appealing temperate forest basis. It features a direct attack route, two flank routes, and tactical vantage points and items on the outskirts of the map. There are some tech buildings to be captured, and small cash amounts of money
This is a 4 Player Skirmish or Multiplayer Map with advanced AI. The map is overall symmetrical and balanced. There is a city in the center of the map containing resources and the quickest route across the map diagonally. Outside the City is a wide a
Instal: Putt zzzz_server.pk3 in you MOHAA/main Press F1 to bring up the menu. To change the hotkey simply do : bind togglemenu adminmenu Uninstal: Delete zzzz_server.pk3 from you MOHAA/main.
Multi-leveled Twisting pathways wind through the hills Known as the Badlands. Unlike most map configurations, base openings on this map face the outside of the map with bunkers placed for maximum protection. This map is intended to be a tank and infa
A medium sized 2v2 map from Tiberanaut that has a waterway dividing the 2 sides with a small city in the center to take or hold. 2 blue tiberium areas in the city plus some spikes and silo's to capture. Special Note: this is a shield map not a circle.
A small, ancient structure overtaken with vine growth. This is a "remake" of my first UT2004 map of the same name and my first map for UT3. I changed some parts of the layout to stick better with the UT3 gamplay. The theme is also a bit more oriental
Noxious fumes slowly eat away your lungs, but why should you care? Death lurks just around every corner. If you could only get out of here ... "Noxious Fumes" is a medium sized deathmatch map targeted at hardcore players. It features one wildcard