This is a 3-player eye appealing map from Servu. Temperate with mountainous terrain. Players start out on high plateaus. City in the center surrounded by water, and an airport and dock area to the south-east portion of the map. Adequate resources and
This is a very small and eye appealing 2-player map from Moab that should offer up some fast games. A river divides the map with bridges providing access to your opponent. Adequate resources but somewhat limited room to build.
Multiplayer Online ONLY. This is a 4-player night map from Servu. The players start in the corners. The base areas are all separated from each other by small rivers and mountains. In the centre there is a church and a graveyard. Three small supply pi
Multiplayer Online ONLY. This is a 2-player map from Servu. A completely snow covered map with some large ice cracks and lots of room to maneuver, however most of the map is very hilly so building in the middle part of the map is hard. There are two
Moving Tank ReadMe All maps must be compiled first to work in-game. This tutorial will show you how to make a moving Sherman tank for a Single Player Map for Call of Duty 2®. If you’re wondering why I do this stuff, well it’s to make people mor
This is a modification of a 5-player Urban snow map originally created by DEN staffer Assassin. City layout has been changed some, and textures somewhat improved. There is a small US base in the NW corner of the map now with four reactors available f
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