A 2-Player North vs South set up, a large chasm separates the players destroyed redzone buildings set the stage for a nice evening redzone map. This is my second symmetrically planned map for a 1 on 1. Description: Near the Tiber river in italy,
The knights of old would often pair up and fight one another on long stretches in the presence of the noblemen of the realm. Jousting with large lances, they would do their best to pierce the enemy’s
Behold, for now there is what I would call: \"An RP map for Lugormod enthusiasts\" This map was intended for lugormod, a mod with which I\'m sure at least an okay portion of the community is
The patch notes are as follows: General Fixes and Features - Warning on option screen for excessive memory usage - Crash fix on entity spawn (occurs with several mods) - Various other crash fixes. - Various memory leak fixes. - Window m
The patch notes are as follows: General Fixes and Features - Warning on option screen for excessive memory usage - Crash fix on entity spawn (occurs with several mods) - Various other crash fixes. - Various memory leak fixes. - Window m
The patch notes are as follows: General Fixes and Features - Warning on option screen for excessive memory usage - Crash fix on entity spawn (occurs with several mods) - Various other crash fixes. - Various memory leak fixes. - Window m