Omega Collective Ship (Borgified Ships) for Star Trek Legacy First off BIG THANKS to Cungi for adding the Omega Collective to his race mod, I asked if he would he did now we have a means to giving the Borg there own version of S31 or the Tal Shiar
ReadMe: This mod is designed to replace the artefacts with ones more, or less, described in the stalkers Survival Guide. It greatly influences the way artefacts play a part in the game by expanding what the artefacts are capable of doing, in both
02 MAY 2007 Raw Onion Revamp Mod (1.03) by tharawdeal and onionradish "It'll bring tears to your eyes." What is it? This is a collection of 61 painstakingly modified files intended to correct typographical errors, standardize the user i
Change Log -------------------- [ADDED] dc_subsurface map [ADDED] linux dedicated server build [ADDED] full third person flashlight rendering effects [ADDED] decloaking lamps [ADDED] radio comunication [ADDED] (de)cloaking sound effects
Change Log -------------------- [ADDED] dc_subsurface map [ADDED] linux dedicated server build [ADDED] full third person flashlight rendering effects [ADDED] decloaking lamps [ADDED] radio comunication [ADDED] (de)cloaking sound effects
Change Log -------------------- [ADDED] dc_subsurface map [ADDED] linux dedicated server build [ADDED] full third person flashlight rendering effects [ADDED] decloaking lamps [ADDED] radio comunication [ADDED] (de)cloaking sound effects
Entity Hunter is a competitive target range shooting game where the object is to be the best player at shooting what else…Entities. Those entities can range from crows, to pigeons, even to flying toilets. If it can be spawned in HL2 you can shoot at
Here is just a short list of changes since last official HRP release. - Latest snapshot of the EDuke32 port with updates like Glowmaps. - Detail textures. - Smooth interpolation between animations on models. (Not on HUD models yet) - Texture
Here is just a short list of changes since last official HRP release. - Latest snapshot of the EDuke32 port with updates like Glowmaps. - Detail textures. - Smooth interpolation between animations on models. (Not on HUD models yet) - Texture