Azura and Boethiah This is a modders resource from CJW-Craigor that creates a few variations of the Azura and Boethiah daedric statues. There are 3 variations for Azura, and 5 for Boethiah. For easy referencing, here is each new ID with a descr
This pack from Clavis replaces the Stronghold textures with browner ones that fit with the terrain a bit better. They look a bit weathered and dirty; but not too much. Something old but kept in repair. The ruins though, are rather beat up and crumbli
This replay from infiNex contrasts the kind of gameplay you will get when playing victory point on Lyon (compared to v1 LOL). Victory point guarantees many and frantic assaults across the bridges, and the viewer will enjoy repeated suicidal assau
This is a 1v1 map from TheVictor. It has been rushed through development in order to be done in time for Gamereplays map contest (they shortened the contest by a month!). Although rushed, this map turned out spectacular! this map is NOT a chokepo
This replay from TheConqueror is on the Rails and Metal map. Our team managed to win here but I'd just like some pointers on how I play and what to do better. My main competitor spammed WSC units and we fought early on. Also shows why not to spam uns
This patch from Andrew Begley adds updated rosters accurate as of March 17th, 2007 complete with cyberfaces for all missing players. It also updates player ratings for better performance as well as jersey numbers and other bio data. Additionally, pri
We've nailed a few rare crashes and added a couple of features that didn't make it into the 1.0 release. Here's the list of changes for v1.1: -added friends highlighting to scoreboard, radar and iff -added new team specific pain and death sou