Changes in v2.0.10: General Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual. Goliathon and his shardlings can no longer be pulled to nearby areas that have guards
Changes in v2.0.10: General Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual. Goliathon and his shardlings can no longer be pulled to nearby areas that have guards
Changes in v2.0.10: General Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual. Goliathon and his shardlings can no longer be pulled to nearby areas that have guards
Changes in v2.0.10: General Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual. Goliathon and his shardlings can no longer be pulled to nearby areas that have guards
Two maps are included with this file from Sniperhanz. One map features a river and the other does not. Also there are two versions, a 3vs3 and a 4vs4 map. Install: Copy both the *.sga files in the following folder: C:Documents and Settings*[Cu
This a Company of Heroes map from darkavenger211 entitled Battle of Falaise. The map is a 1vs1 sized map. This is my first map but i did work hard on it so you still may like it. This map was generally made to be balanced if its on fixed positions, a
There are two map versions included in this file, a 2 player and a 4 player map. - Infantry under attack 2 player - Infantry under attack 4 player (+ 2 munition point and + surface) Fighting takes place over plains and on top of mountain ra
"Thou shalt take this place in the name of the everlasting Emperor. Your blood shall secure this victory." Last words of commissar Tarendum, prior before an unexpected death by drowning. ##Excerpt from the the Barnia's Dogs Legion logs: And then t
Yes, folks, in honor of my birthday, we released a video my brothers and I made to win yet another of EA's video contests. Sure, there weren't too many other entries, but I think it's a guarenteed win when JohnWE enters a contest Now featuring:
Here is a gamepack for Gmax, which includes many tools useful for modellers wishing to create Sage engine materials in Gmax. Also contains a W3D viewer which you can use to check how your models look before testing them ingame.