This patch will bring your version of Beyond Divinity to V 1.49. It removes the Starforce protection, fixing a number of problems players have been reporting including Windows Vista compatibility. The patch includes all previous fixes. Please mind i
This mod adds a new armor and dagger inspired by the Assassin's Creed's character outfit, and requested by Eion at the Elder Scrolls Forums, as well as two variations of it with different colors and details. The original Hashshashin armor (white)
This plugin from Cliffworms adds the County name that you are visiting next to the Region itself. For example, the Great Forest region is covered by three counties : Skingrad, Chorrol and the Imperial City. Therefore, it now shows as : "County Ch
My first Pretorian skin. This is the oldest pretorian in the hive. He saw a lot, and he killed a lot. File includes model and hud skins ( all in high resolution ).
This mod is just like the many shield unequip scripts out there but it takes it one step further - also puts the shield on your back! Right now it only works with a few shield as folows:: Light Iron - Daedric - Dwarven - Ebony - Elven - Fur - Gla
This mod reverses the bonuses of being a vampire and eliminates the vampire age offset. As you play this means a lvl 25 vampire will look more normal, be stronger and better at the skills that receive bonuses. When the vampire goes with out feedi
This mod from igge provides Polygon reduced visible when distant objects. Bridges, doomstones, forts, Ayleid ruins, inns, taverns, farms, villages, chapels, IC waterfront stuff , docks, guild houses, etc etc. Also comes with very low-res textures
This mod from Dimitri Mazieres adds a new armor based on my Hashshashin Armor mod, suitable for a ranger kind of character, as requested on the Elder Scrolls Forums. It is set up as something in the level of Mithril Armor, although a bit more dur