This is a modification for Company Of Heroes. This modification was made because Radeon, the author, couldnt rest in peace seeing that the bodies were disappearing, the combats were so close in
Q4 Deathmatch map for 6-8 players. Supporting gametypes: DM, TDM, 1v1 and DEADZONE. Entry for ID CommunityMapPak Contest. Industrial facilities, Quake3Arena toxic and Doom3 grimmness was inspiration of this project. This is version beta1_4. More in
This plugin from Arcimaestro Antares modifies the inside of Tel Uvirith and the area around it, and adds some quests. The quests are mine. The tower is a fusion of the 2 best works that I have seen on the web: -Uvirith Expanded -Uvirith Unleashed
This mod adds a house to Pelagiad which has teleport doors to every major city in the game plus a Player House. Includes: Balmora fighters guild, Vivec Foreign Plaza, Wolverine Hall, Ald-ruhn Manor District, Ebonheart Player House
I recently discovered that in vanilla Morrowind, the Sixth House creatures are not immune to normal weaponry and for some reason I always thought they were, since their Sixth House evolution seemed based in magic. So, I made this little mod to make t
Adds a little Celtic pub, located just outside of Vivec, near the silt strider. It's a tribute to the long gone and much missed Liffey Bar in New York, where I mis-spent much of my youth. Drink some poteen, eat some corned beef and cabbage. Sl
This is a game I played on Ango. I think it shows good things for newbies to see on both sides. The Axis player (me) demonstrates how to effectively cut off your opponent, and hold territory with supported MGs. In fact, I held the fuel until I ha