Once again, another entertaining map converted by...you guessed it...Salinga! This new addition to the collection is called Poekster. It is a bit on the small side, and it features many stairways
Little video containing - Clips from my own tracks - own Skins - additional signs and adverts (animated, films) - 10-20 Cars per Track - hot music (Yello, Europe, ACDC, Rednex ...) - slow
And after the skin pack from Notsafeforwork comes an equally impressive sound pack by DeekCiti with an excellent selection of audio perfection ranging from menu music to weapon fire. :) And boy, do
-Unlimted flight with the packs from inv stations-can change armors at deployable inv stations-active functions of packs longer-passive functions of packs longer and better-weapons fire a bit faster... trust me ;)-grappler range incressed-SniperRifle
These features will be moved forward to the UltraXL mod for Tribes 2 with time. Fun gameplay is the number one goal of UltraXL The first mod in the UltraXL lineage is the StarSiege/Tribes modification, Insomniax. This mod was the spawning point fo
Excessive is not about adding new weapons and vehicles or drastically changing the gameplay. It is about taking what is already there and making it bigger, faster and far more devastating. Features: - Recharging health and ammunition. - Increase
This is an update of the older version. It contains several fixes, such as for custom decals and the minimap. [quote]This map features two long parallel bridges spanning two land areas, with a small
This snowy embankment is the final resting place of Darius Sericub, a great Imperial general who bravely struck at Eldar who were attempting to ambush a critical supply caravan going through this
This file contains all the macros for generating standard terrains for Tribes: Vengeance in World Machine. You will also need a utility to convert the output to a 16-bit grayscale image, such as Leveller or G16Ed. The enclosed files can be used