This map is a TA classic remade into the fraternal symbol for a co-founder and the president of Blizzard Entertainment, Michael Morhaime. Enjoy this map where you can rush pretty much anytime, or go hide back one one of the outer islands. This is my
An eight player map with lots of shallow ponds. Similar to map from TA made by Cavedog Software. My first map given out to public. For more information on Warcraft 3: Reign of Chaos, visit
Changes to the Map: -I nuked the creep beast master in the middle of the map. He is gone. He no longer exists. I apologize to everyone who had to put up with him in the first release. As of now, the middle is now unguarded which I think makes for a
If you do not believe the map is this good, you might as well download it and try it. Anyway, the map is nice for FFA, it has nice bottleneck points, and it is perfect for big battles. It is more of a realistic map than a perfectly balanced map, but
6.28 Changelog: =============== * Two new scourge heroes (Vol'Jin can use scepter) * New loading screen art * -creepstats(-cs) added for those who wish to track their creep killing/denying stats * In regular pick, you get back 175 from the 250
These frigid waters have shaped this Northrend isle into a chilly reminder of what element holds dominion here. Think twice before staking a clame. If your enemy doesn't find a way to kill you, the isle might... Odd numbered team configurations ar