So, we decided to organise a fun raid. We walked a bunch of lvl 20s all the way to Seradane, then decided to see just how far they'd get if we made them run in to the area full of level 63 elites. Are we bad people? www.altuschillers.net
[quote]This is our second cooperative map, inspired by multiplayer and single player levels of SoF.[/quote] This version contains some fix's which are listed below: Improved enemy AI Improved
The Altus Chillers organised a big, fun raid. After we'd got every lowbie in the guild killed multiple times by some level 63 elites in Seradane, we decided that a bit of PvP action was called for. So we raided Southshore. Like a big bunch of c
This file fixes both the penalty box behavior and the bot join code for the Bot-enabled ROCmod 2.1c. Adding a bot or setting a minimum number of bot players will now allow bots to join the game,
Tokakeke has let loose version 3.0 of this modification, here's what's changed, from the Readme: [quote]- Fixed Venator and V-Wings (Virago/Moldy Crow are buggy, not going to put in right now) *
Hiya! Another great mod is coming in, this time the turn has come to the magic wizard-boy Harry Potter! This mod is a total conversion, and when I say total, I mean total. It adds new civs,
This file contains 4 new crosshairs for you to try from DeamonEyes The crosshairs included are: Blue, Red & White Blue, Red & Green Red, White & Green Red, Orange & Green Go give them a
This is the fixed version of Quiksilvers Shell Eject Mod. This mod alters all shells so they stay on the ground for 10 seconds, it also increases how far an automatic weapon ejects it\'s shells. Go
Recently, for whatever reason, a huge quantity of Chuck Norris \"facts\" have been coming out in the online joke world, and most of them are pretty darn funny. Well, Vector Akashi has decided to