Shaker Shack By; Hellfire This is my 2nd try at a shaker level, hope you enjoy it custom textured ships....with dtx custom weapons ie.plasma.omaga.phoenix custom quake, Hexen2, and Duke Nukum, textures, custom FX Thanks to all who helpe
SICKENED TO DEATH This level was designed for quick play with alot of guass death matches. It was named after a friend of mine who just loves the guass cannon. This level and a few others that will be in the works will be released separately and
SICKENED TO DEATH This level was designed for quick play with alot of guass death matches. It was named after a friend of mine who just loves the guass cannon. This level and a few others that will be in the works will be released separately and
SHAKE CITY created by Drew "Nitemare" Kiermaier (hog-wild@ix.netcom.com) editor used Devil 2.1g The question is, "Do we really need more E-Shaker intensive levels?" Why the hell not. Looking into combining this level with !!D2MEGA!! and
name = shake type = normal num_levels = 1 shake.rl2 num_secrets = 0 editor = build_time = revision = author = web_site = email = date = briefing = custom_textures = no custom_robots = no custom_music = no normal = no anarchy = no ro
This is a special edition of Seventh Heaven, by Sirian. This version has been customized for the 4-on-4 team D2 tourney at the Oct98 Dfest in NY. I did this up for my bud, Descentile, who hosts some of the finest fests around. This level is avai
Here is a "Cool" video from Wowbagger and the BCS: TNG team's video preview of the "BCS: THE BEGINNING" mod. This video is interlaced with canon scenes from Star Trek: Deep Space Nine, Star Trek: The
Serpentine Castle By: The one, the only Christ! Anarchy: uhm, maybe, well yeah. Flag: Hell yeah Hoard: ditto Single: sure take a look around Robo: no Editor: DMB2 DTX2 and & Devil Time: 1 hour and maybe a half hmmmm you could say Kruel's