-= T E H B A S E =- SP Map for Doom 3 Autor: wARmAcH1n3 / wARmAcH!n3 / kn|wARmAcH!n3 RL-Name: David Jakubowski Email: forest2 AT gmx.de Mapname: teh Base Doom3-Version: 1.3 IMPORTANT1: this is a mod, it use custom code so loa
Into Cerberon: Descent into Doom³. A total conversion mod for Doom³ http://www.chmodoplusr.com/IntoCerberon/ README for Version 0.0.1 'Coal', Released 2006/01/01 ==================================================== WHAT YOU CAN DO IN IC
DOOM3 - RoE - Escape from Earth3: The Dead Of The HellKnight - Readme: http://www.doom3world.org/phpbb2/viewtopic.php?t=14050 This mod is for Doom3RoE is not a big mod but i like it. Any suggestion e-mail nemesis_658 AT hotmail.com When you star
Here is the Fiat 600, a detailed and well made car that will replace the Perennial within GTA III. Please note that it is highly recommended that you back up any files, just in case either you mess
=================================================== Title : 'LADDER' Date Finished : 2004/09/22 Author : Kai Moosmann Email Address : moosmann.kai AT t-online.de, Other Files By Author : Quake III Arena TextureFix, Alice Curiousity Timedem
Missing E3/custom/model --------------------------------------- Hi, There was a missing custom zombie in the Hell Campaign ( 4 in the freaky room and 1 in the demon lab levels). They would appear as small black boxes in those maps. I had package
UAC FRANCHISE 666 Files: 666.pk4 666ReadMe.txt (this Read Me file) Installation: 1. Unzip the zip file (666.zip) into your base folder or into a temp file. If unzipping into a temp file then continue with step 2., if unzipping to your b
Mark_VI Space Marine Armor Mod V 1.1 by Mudflap http://games.groups.yahoo.com/group/nurglings/ This mod updates the Mark_VI Armor Mod to be playable in Winter Assault and includes the following refinements: 1) Selection circles instead of r