This 8-player map is designed for four teams, Imperium, Chaos, Eldar, and Ork. It features a river separating two of the teams from the other. Designed for take-and-hold or annihilate games.
This map is designed such that take-and-hold missions are ideal. A large riverbed separates oncoming forces from defensive forces as players 1 and 2 attempt to conquer player 3 and 4\'s fort.
It's always good to see an author take on a unique angle. Of course, it would have been better if that angle had been elaborated on more, but it still works out well in the end. I really don't
Here is the Pagani Zonda S/E Roadster, a detailed and well made car that will either replace the Super GT or any other car of your choice within GTA San Andreas. Please note that it is highly
Well this file basically provides NPC support for a couple models. That\'s it. Nothing special, no models, just NPC support for them. This adds npc support for the following models: Malak, Ithorian,
An incredibly useful referance file for all you Zero Hour modders out there. This text file has all the parameters for all the modules possible to use listed. The original was written by Deezire, but Chris/Yayo01has updated it for Zero Hour. Useful f
Here\'s another fun new map for Call of Duty 2, this time by a developer known as Sweeman. This one, as the name suggests, is centered around a couple of castles, which are probably supposed to be